Sessions

Hod Greeley
Building an Offline First App that Syncs
Hod Greeley

Everyone hates apps that lag when the network connection is poor. Offline first goes beyond that, addressing data transfers, responsiveness, cross-device sync, security, backend integration, scalability, and more. In this workshop, I’ll show you how to implement a full featured offline first app.

Room: Heartland
Topics: Application Development;
Tags: Database/SQL; Mobile

Jeff Kelley
Apple Watch Development with Swift
Jeff Kelley

This workshop covers developing watchOS apps for Apple Watch using Swift, Apple’s new programming language.

Room: Heartland
Topics: Application Development; User Experience;
Tags: iOS/OSX; Mobile; Other Languages; Other

Brett Whittington
So You Want To Build a Mobile App
Brett Whittington

This talk will be more of a 100 level talk and is geared more to toward developers who haven't built an app yet and don't know where to get started.  I'll be giving attendees a run down of things to watch out for and what to be thinking about when building the application.

Room: Burley/Cumberland/Derby
Topics: Application Development;
Tags: Cross-Platform; iOS/OSX; Mobile; Other

Nick Landry
Building Mixed Reality Experiences for Microsoft HoloLens in Unity
Nick Landry

This session is your introduction to building 3D Mixed Reality applications and games for HoloLens and Windows Holographic using C#, Visual Studio and Unity. Microsoft HoloLens is the world’s first self-contained, untethered head-mounted holographic computing device for Mixed Reality (MR).

Room: Grand Belle Hall
Topics: Application Development;
Tags: Mobile; Windows 8/10; Other

Sam Basu
Flying High with Xamarin!
Sam Basu

Cross-platform mobile development with Xamarin

Room: Julia Belle Ballroom
Topics: Application Development;
Tags: .NET; Cloud; Mobile

Parag Joshi
Digital Payments in a Mobile World
Parag Joshi

Ever wondered what it would be to live in a digital world? While we are not there yet, there are some devices, services and SDK's today that make it possible to process payments electronically. We will look at three such options: Square, Stripe and A2ia Check Scanning SDK.

Room: Goldenrod
Topics: Application Development;
Tags: .NET; iOS/OSX; Java; Mobile

Doris Chen
Practical Performance Tips to Make Your Cross Platform Mobile Apps Faster
Doris Chen

Doris outlines what impacts native and hybrid mobile performance. She demonstrates how to measure cross platform mobile app performance. She also shares practical tips for building cross platform apps by exploring Document Object Model (DOM) complexity, animation techniques, and memory management.

Room: Burley/Cumberland/Derby
Topics: Application Development;
Tags: Cross-Platform; Development Practices; JavaScript; Mobile; Web

Emily  Harshman
Writing Requirements as User Stories
Emily Harshman

Developers are key in driving well-written user stories. This session will show good user stories and how you can coach your product owner toward writing effective and well-written user stories. This session covers estimating techniques of user stories and how to improve estimates over time.

Room: Jefferson
Topics: Requirements;
Tags: .NET; Accessibility; Agile; Architecture Practices; Big Data; Clojure; Cloud; Continuous Deployment; Cross-Platform; Database/SQL; Design (UI/UX/CSS); Development Practices; DevOps; Functional Programming; Hardware; iOS/OSX; IoT; Java; JavaScript; Mobile; PHP; Project Management; Python; Requirements; Ruby/Rails; Scala; Security; Soft Skills; Software Process; Testing; Web; Web Services; Windows 8/10; Other Languages; Other

Stephen Harper
An Introduction to Interface Development In Universal Windows Platform (UWP) using MVVM Methodologies.
Stephen Harper

This session will explore modern interface design in UWP using XAML data bindings and provide an introduction to model, view, and view-model design patterns.

Room: Appalachian
Topics: Application Development; User Experience;
Tags: .NET; Design (UI/UX/CSS); Development Practices; Mobile; Windows 8/10

Sam Basu
Mobile Strategy Panel!
Sam Basu

All things mobile - All the different ways.

Room: Burley/Cumberland/Derby
Topics: Application Development
Tags: Mobile

About

A software development conference in the Louisville, KY area on June 7-9, 2017 designed to cover all aspects of software development regardless of development stack.

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